Archive for January, 2010

Jan
25
'10
2009 Being Alone

2009 Being Alone

If there exist one illustrator that can draw flawless manga-styled artwork from the West, it has to be Matthew M. Laskowski. He is an illustrator and conceptual designer with BFA in Illustration from The Art Institute of Boston, Boston Massachusetts. His work centers around conceptual art design, and tends to lean much more toward the technical style over organic. He loves to think about mechanical things, gadgetry, and urban life, which blends well with his distinct Japanese inspired anime-styled illustrations.

His portfolio can be found in plasticshards.com.

2009 Searching For

2009 Searching For

2008 Now Arriving

2008 Now Arriving

Jan
18
'10
Tokyo Nobody

Tokyo Nobody

Tokyo is a metropolis of over 12 million populations. With such crowded place, how does one imagine it to be empty without any human being? Masataka Nakano seemed to be able to do just the impossible. Not only was he able to imagine so, he even captured the whole city (well, almost) through his camera lense into his masterpiece, a 96-paged photo book, namely Tokyo Nobody.

How did he do so? All he needed is going out venturing into the city at the oddest hours of the day and waiting for the right opportunity to capture a single shot of Tokyo totally deserted. And he took 11 years to do so.

As commented in Multilink Magazine, “For 11 years, photographer Masataka Nakano has kept watch for the most impossible of scenes: central Tokyo street scenes inhabited by nobody. These aren’t manipulated composites but rather the result of a dedicated opportunist. There’s something very eerie about these desolate moments and their startling absence of congestion, usually so integral to the portrayal of this environment.”

The photobook is not new. It has been released back in September 2007. For those who are interested to get a glimpse of the images check out Masataka-san’s gallery at Art Unlimited.

Jan
17
'10
Machinarium Cover Art

Machinarium Cover Art

If there is anyone looking for some good brain practice, prefer some smaller scale and simple gameplay, then try out Machinarium, a puzzle point-and-click adventure game developed by Amanita Design. Amanita is the same company that gives us the same genre game Samorost1 and Samorost2. For those who have heard of Amanita will definitely note that they have the niche in detailed designs on the game environments, strange machines and story plots.

Jan
17
'10

This is my first try in creating artwork in large scale. This piece is physically around A1-sized. It is drawn using only marker, gel pen and ball pen. I was experimenting on drawing manga-styled, hence the folds of the shirts and the media used.

Buddies

Buddies

Jan
14
'10

A girl ventures into a path that is beyond her common understanding. Excited and anxious, she chooses to continue, and slowly traverses through the dark atmosphere. Soon, she realizes a beam. The light is engulfing her senses. Frighten, for the fear of the unknown source of this glow, yet she decides to believe in it. She will soon know she this light will neither harm nor hurt her.

Enlightened

Enlightened

Jan
01
'10
Special Someone

Special Someone

A design done to remind not everyone is fortunate to be with their someone special during New Year!

Anyway, Happy New 2010 Year to everyone!

Jan
01
'10

If you are a Flash developer, you may encounter come difficulties in tracing errors or output when you have uploaded your projects online. This may happen especially to projects that require online connection to database or capturing flash variables.

The same may goes to other languages. Especially on Firefox, which seem to be very lenient in handling your AS and Javascript code. They will not show error at all and you may think all is good, until you open the same site in Internet Explorer. You may then find lots of errors keep popping up.